Real Date: May 14, 2012
In-Game Date: December 21, 2011
In-Game Date: December 21, 2011
Session Title: Arms & Armor
In the relative safety of the M113 APC within the C-130 transport plane, the group was finally able to get some rest. Only the occasional scrape against the plane or dull thud at the side cargo door interrupted sleep.
After several hours of sleep, Greg and Chet awoke and went to the front of the plane to see what the new day had brought. A large group of Zombies milled about on the tarmac a few hundred yards in front of the plane. In their elevated position in the cockpit of the plane, Greg and Chet figured they could take out the 70-90 Zombies before them. Greg went to the back of the plane and grabbed a sturdy metal bar and attempted to break out a couple windows to use as shooting ports. The tough glass proved to be a worthy adversary for Greg as he managed to pull a muscle before succeeding in breaking out a pair of windows.
Chet started the combat with a volley of .308 rounds taking out a few Zombies and drawing the attention of the remainder. As the hoard lumbered towards the plane, Chet switched to one of the recently found M16s loaded up with .223 ammo. Greg ran a few rounds through the MP5 and was met with marginal success. The exertion of knocking out the windows obviously had an effect on his shooting abilities.
A large portion of the original Zombie force remained as they arrived at the plane and disappeared out of sight under the fuselage. Occasionally one popped out long enough for Greg or Chet to peel off a shot, but it was slow going and the shots were difficult to make. Colton came up from the cargo hold about that time and took a few shots as well, but eventually they all gave up and left the cockpit in search of an alternative plan.
Chet hopped in the M113 and began familiarizing himself with the levers, switches, and various gauges in an effort to figure out how to start and drive the machine. The Zombies pounding on the skin of the plane did not contribute to a quiet learning environment, but Chet was able to get to a point where he thought he could get the APC started up and moving. Greg and Colton searched around for how to manually lower the cargo door and eventually figured it out. In an effort to minimize the chances of something terrible happening during the pending chaotic moments after the doors opened, Greg hopped in the M113 and prepared to batten down the hatches.
With a few seconds of anxious anticipation as the engine cranked over, Chet successfully started up the M113. The loud rumble of the diesel engine covered the pounding of the Zombies and the exhaust fumes began to cover the decomposition of the corpses still remaining within the plane. Colton manipulated the cargo door and it began to slowly descend. He joined the rest of the group in the M113 and the hatches were secured.
Chet carefully put their new ride into gear and with a sudden lurch the machine pulled out of the rear of the plane. Several Zombies began attempting to climb and pound on the M113 as Chet cleared the cargo bay and sped out onto the tarmac.
http://www.youtube.com/watch?v=VMrBihciO7I (reference material for how the M113 drives)
The tracks of the M113 proved to be quite well equipped to run down Zombies. Chet motored in large circles around the tarmac running down the remainder of the Zombies from the large group. Figuring that worked pretty good, Chet and crew decided to run the APC around the main part of the runway to help clear out any roaming Zombies they came across. Every once in awhile a Zombie found a hand-hold and was able to begin climbing up on the APC, but were met with the business end of Greg's shotgun.
|1: C-130 2: Hanger/crater 3: Broken M113 4: Military Barricade
After several trips up and down the runway several Zombies were mashed into the cold cement. As the number of visible targets dwindled, the group returned to the hanger with the grenade launcher Humvee they had spotted the previous day.
Investigation of the Humvee found it empty except for the mounted grenade launcher armed with two remaining grenades. Figuring that was better than the empty .50 cal currently mounted on the M113, the group was able to wrangle the grenade launcher off of Humvee, remove and store the .50 cal in the passenger compartment of the M113, and re-mount the grenade launcher.
The hanger contained a couple Zombies which had sustained significant trauma hindering their movement and senses. After quickly dispatching them, the group then searched the otherwise uninteresting hanger. Looking out the back door of the hanger, however, revealed a dark crater flanked by a couple heavily damaged buildings.
Chet pulled around the M113 to get a better view of the crater as Colton and Kim went in to check it out. Corpses were strewn all over the place - obviously caught in the blast. As the pair investigated the carnage, a sound was heard from one of the damaged buildings. Kim decided to investigate as Colton continued around the blast area searching for anything of use. Chet and Greg looked on from 50 yards away from within the M113.
As Kim climbed over the remains of a broken wall, she was met with a pair of Zombies walking out of the rubble. A quick hack with her axe took out one of the beasts and she moved back out into the crater area. Several more Zombies shambled out of the ruined building and joined in a terrifying chorus of groans. Colton joined Kim in close combat and Greg spotted more Zombies moving in from a treeline just south of his comrades.
Fearing damaging the M113 in all of the rubble, Chet and Greg disembarked and headed towards the combat. The quickest Zombies from the new group viciously engaged Colton and Kim before they could finish off the Zombies which emerged from the building. Several daring shots were taken by Chet and Greg as they fired into the melee in an effort to make a hole for the group to escape through. A couple shots whizzed past Kim's head as she hacked away at the Zombie attackers.
Chances of running back to the APC diminished as Chet and Greg were met with yet more Zombies coming from around the damaged building and cutting off the escape route. Many close calls later, the group stood among a pile of Zombie corpses - each with one or more holes through the head. Several one-eared Zombies were among the destroyed due to a few near-misses by Chet's .45.
|1: Crashed Humvee with Grenade Launcher 2: Hanger 3: Crater next to office building (bottom) and steel door room (top) 4: Disabled Crawler
Chet and Kim opened the door the rest of the way and were surprised by a pair of Zombies springing out of the room at them. A few hacks later, the pair beat down the Zombies and the dust began to settle. Taking a closer look at the Zombies, Chet saw that they were in military dress and had a large amount of dried blood streaking down from their ears staining their shirt collars. No wonder they couldn't hear the knocking...
Searching the room resulted in finding a few bottles of water as well as some food in the form of a MRE. One of the corpses contained a M9 in holster complete with a few rounds of ammo. Other than that, nothing much of interest was found in the room.
Another nearby damaged building appeared to be offices. Going through it quick didn't turn up much except for a M1911 .45 handgun stored safely in a top desk drawer. The firearm appeared to be quite old, but in mint condition. A clip filled with 7 rounds sat neatly next to the weapon.
Searching the remaining area behind the buildings turned up a single Zombie crawling along the fence line with its only appendage being a single arm - obviously a 'survivor' of what ever created the crater. Kim quickly put the beast out of its misery and returned to the rest of the group. Between the crater and the fence a motor pool was found containing several Humvees in various states of repair. None of them contained any armaments so the group left them and returned to the M113.
Chet turned the APC around and headed back out onto the main runway. A few more Zombies had made their way out onto the tarmac which Chet took a few sharp turns towards in an effort to run them down. Eventually the APC approached a large barricaded area complete with the Abrams tanks as seen in their previous scouting fly over. Zombies occupied both sides of the concrete and metal barricades and some of which were drawn towards the group.
Once again, Chet mowed down several Zombies as he steered the M113 around the tarmac. After running down the last of a small group, Chet and Colton heard a 'ping' from one side of the APC accompanied by a small jerk of the steering mechanism in Chet's hands. Chet immediately slowed down and began heading back to the C-130 to check out what happened. Suddenly another 'ping' was heard followed by a series of 'clanks'. Chet halted the APC and shut down the engine. Popping out of the hatch, Colton did a quick scan around before climbing down. Taking a quick look at the left side of the M113 instantly revealed that they had thrown a track.
The group took their essentials and headed on foot the rest of the way to the cargo plane in search of parts. Without further incident, the group quickly moved out of the open tarmac to the warehouse area and finally back to the C-130. After 15-20 minutes of looking through crates, the group had gathered up what they thought to be replacement pins & tread sections and headed back towards the M113.
As the group approached the APC, several Zombies - actually LOTS of Zombies - were spotted approaching from the trees on the north side of the runway. Rushing back the remaining couple hundred yards to the APC, Chet and the group started to assess the situation and try to figure out how to repair the track before being overrun by the oncoming hoard...
(Miles on M113: 21)